
You could find dozens of inaccuracies of this type, which for a title that wants to be a "simulator" are not good. But know what it takes then to reassemble it? Removing the rear window and then removing the door just for to work on a vehicle with mechanics in the rear is simply insane, but if the game removes the door only if you remove the rear window first, the gamer is forced to follow this crazy procedure. I have also seen players who first remove the rear window to remove the rear hatch. The game forces you to disassemble even the smallest details, which is useless in most of the practical cases. The engine can be removed from cars with its electrical components still attached, i.e. Furthermore, very often, you can remove the engine and gearbox by keeping them together, while in the game to remove the engine you have to remove the cylinder head first, which makes no sense. On the other hand, if you want to remove the brake booster, which in in-game cars can always be reached without difficulty, you often have to remove the engine and gearbox in order to access it. Indeed, it is practically always possible to disassemble the entire suspension (shock absorber, brake disc, brake caliper, stub axle with hub, drive shaft and swinging arm) keeping the pieces all together. For example, to disassemble the ABS, the shock absorber or the brake disc does not need to open them in their sub-components, while the game forces you to do so. Many disassembly of parts in reality are not absolutely necessary for disassembly.
Car mechanic simulator 2021 dlc software#
A software that passes itself off as a "simulator" and instead is a simple 3D reproduction of car parts, more or less official. A software that passes itself I believe that many editors of specialized magazines do not have the knowledge to review a title of this type. I believe that many editors of specialized magazines do not have the knowledge to review a title of this type. En conclusion, el juego esta muy bueno si no entendes nada de mecanica, para aprender las partes del auto y mecanica basica esta buenisimo, pero, esta muuy lejos de ser un simulador, es mas un juego arcade. El primero esta buenisimo, todo un mundo nuevo son los autos electricos, y el de Nissan esta muuy bien elaborado y detallado, en especial el Nissan GT-R R35 con su sistema de transmision en el eje trasero y traccion integral. Lamentablemente sigue usando la misma estrategia del juego anterior y son los DLCs, que ya de lanzamiento cuenta con 2, el de autos electricos y el de Nissan.

Algo que me llamo mucho la atencion es que a pesar de ser una copia de su antecesor, pusieron motores nuevos, antes estaba lleno de V8 a inyeccion y con carburador con varillas, ahora hay copias de motores reales, al igual que los autos, ahora todos los autos estan basados en el modelo de la vida real, esta el Corvette, el Toyota Supra MK1, Nissan 350Z, R34, Rolls Royce, etc. Graficamente mejoro pero muy poco, sigue siendo el mismo motor grafico y no incoporo nuevas tecnologias como DLSS, Ray Tracing o FSR.

Sigue manteniendo las mismas mecanicas pero ahora con minijuegos, suuuper sencillos que no tienen nada de "simulador" como dice el titulo. Sigue manteniendo las mismas mecanicas pero Una oportunidad desaprovechada Es muy similar a la version anterior, es decir, a la del 2018.

Una oportunidad desaprovechada Es muy similar a la version anterior, es decir, a la del 2018.
